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LSC 508
INTRODUCTION TO INFORMATION
SCIENCE AND TECHNOLOGY
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Objectives: 9/13/06
As a result of this class, you will:
1. define "technologies of instruction" and identify
the five characteristics of such a
technology.
2. describe at least five examples of "technology of instruction."
3. define and differentiate between instruction, game, simulation, instructional
game, instructional simulation, simulation game, and instructional simulation
game.
4. play the "Game Game".
5. distinguish between instructional development models and instructional
design
models.
6. distinguish between instructional developers and instructional designers.
7. describe and discuss at least three instructional development models.
8. discuss and use the basic concepts from the Component Display Theory.
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